Communication Design and User Interface

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[edit] About This Subject

Communication Design is a discipline that looks into the distribution of information and design, and how the information is distributed. There are many criteria’s that fall in to this topic, but some of the categories we discuss on this page are:

  • the influence of television shows
    • on career choices
    • on self esteem and perception
  • personal branding
  • personal branding on LinkedIn
  • online celebrity depictions
  • snap chat use & design
  • social media and marketing
  • fashion, film and marketing
  • Virtual Reality and Mental Health

(when writting your topic discussion please give a brief description to how it relates to communication design and it's importance to the WIKI page. Thank you)

[edit] Topics

[edit] Heavy Consumptions of Television Dramas and the Effect of Choosing a Career

When choosing a profession, Gen Z and Millennials can be influenced by what they are viewing on television. Heavy consumption of certain television dramas may cultivate a false perception leading individuals into the wrong career for the wrong reasons.

Perception is mostly defined as a mental image one has of his/her interpretation of something through his/her own knowledge, experience, and beliefs. Career choices are made through our perception of the fields we are interested in. By using different channels of communication, we gain more knowledge about different fields of education. These articles show how students use media, such as television series, to gain knowledge on medical or potential future professions.


[edit] Articles

Koskela, T., & Vaananen-Vainio-Mattila, K. (2004). Evolution towards smart home environments

[edit] Personal Branding

Social media has transformed it's interfacing and attitude in many different ways. One of the main purposes of this platform has now become personal branding, whether this may be for a company or an individual representing their lifestyle. Now individuals use these types of platforms to share their style, amongst many personal traits, to learn, grow and state opinions.

[edit] Articles

Machaz H., Shokoofh, K. (2016). Personal Branding: An Essential Choice? Carmen Kang

Rocamora, A. (2011). Personal Fashion Blogs: Screens and Mirrors in Digital Self-portraits. Fashion Theory, 15(4), 407-424. Carmen Kang

Bergh, L., et al,. (2017). Social Media, Permanence, and Tattooed Students: The Case for Personal, Personal Branding. Critical Arts, 31(4), 1-17. Carmen Kang

Han, K. (2018). How do you perceive this author? Understanding and modeling authors’ communication quality in social media. Plos ONE, 13(2), 1-25. Carmen Kang

Machaz H, Shokoofh, K. (2016). Personal Branding: An Essential Choice? Amanda Caron

Wheatman, A. Use Social Media to Manage Your Online Reputation and Support Your Brand. Career Planning & Adult Development Journal vol. 32, pp.107-113. Amanda Caron

[edit] Personal Branding on LinkedIn

LinkedIn is a business-focused social networking website, that allows professionals to brand themselves towards employers, clients, colleagues and other business associates from various organizations and industries. The site has become more prominent for professionals over time in order to seek employment opportunities and maintain business connections with other users.

By: Natasha Bloomfield (Student #5735840)

[edit] Articles

Article 1 - Tifferet, S., & Vilnai-Yavetz, I. (2018). Self-presentation in LinkedIn portraits: Common features, gender, and occupational differences. Computers In Human Behavior, 80, 33-48.

Article 2 - Slone, A. R., & Gaffney, A. H. (2016). Assessing Students' Use of LinkedIn in a Business and Professional Communication Course. Communication Teacher, 30(4), 206-214.

Article 3 - Hodd, K., Robles, M., & Hopkins, C., (2014). Personal Branding and Social Media for Students in Today’s Competitive Job Market. Journal For Research In Business Education, 56(2), 33-47.

Article 4 - Parsi, N. (2017). The Missing Links: LinkedIn's new look forced project teams to alter the speed at which they deliver change. PM Network, 31(8), 60-67.

[edit] Online Celebrity

Online celebrities are people who have a high social status online and become famous through the Internet using Web 2.0. The Internet and Web 2.0 allow anyone to reach massive amounts of people and audiences across the world, resulting in fame and popularity for potentially any average person. Online celebrities have only been around in the last decade and already have the power to influence, interact with and impact their followers, much like regular celebrities have in the past.

[edit] Articles

Djafarova, E. and Rushworth, C. (2017). Exploring the credibility of online celebrities Instagram profiles in influencing the purchase decisions of young female users. Natalie Treude

García-Rapp, F. (2017). "Come join and let’s BOND": authenticity and legitimacy building on YouTube’s beauty community. Natalie Treude

Marwick, A. E. (2015). Instafame: Luxury Selfies in the Attention Economy. Natalie Treude

Mullins, M. (2012). New Fame in a New Ballgame: Right of Publicity in the Era of Instant Celebrity Natalie Treude.

Jin, S. V. (2018). “Celebrity 2.0 and beyond!” Effects of Facebook profile sources on social networking advertising Ellen Thornton

[edit] Ephemeral Communication Use & Design

Younger generations such as millennials use social media, particularly Snapchat, as a serious mode of communication. Uses of Snapchat for these age groups are influenced by ephemeral photo and video sharing due to its close associations with face-to-face communication and the simulated effect of "being present" in real time.

[edit] Articles

Bayer, J. B., Ellison, N. B., Schoenebeck, S. Y., & Falk, E. B. (2016). Sharing the small moments: ephemeral social interaction on Snapchat. Information, Communication & Society, 19(7), 956-977.

Jeong, D. C., & Lee, J. (2017). Snap back to reality: Examining the cognitive mechanisms underlying Snapchat. Computers In Human Behavior, 77, 274-281.

Piwek, L & A Joinson. (2016).“What do they snapchat about?” Patterns of use in time-limited instant messaging service. Computers In Human Behavior, 54, 358-367.

Waddell, T. F. (2016). The Allure of Privacy or the Desire for Self-Expression? Identifying Users Gratifications for Ephemeral, Photograph-Based Communication. Cyberpsychology, Behaviour & Social Networking , 19(7), 441-445.

[edit] Social Media and Marketing

Social media allows brands to reach a wider audience and promote their products or services to either potential new consumers, or current followers. In addition, social media allows for two-way communciation for brands to ask their followers for input and vice versa.

[edit] Articles

Gautam, V., and Sharma, V. (2017). The Mediating Role of Customer Relationship on the Social Media Marketing and Purchase Intention Relationship with Special Reference to Luxury Fashion Brands. Ellen Thornton

Momoko, F., Harrigan, P., and Soutar, G. N. (2018). Capturing and Co-creating Student Experiences in Social Media: A Social Identity Theory Perspective. Ellen Thornton

Neti, S. (2011). Social media and its role in marketing. Ellen Thornton

Saravanakumar, M., SuganthaLakshmi, T. (2012). Social Media Marketing. Amanda Caron

Mills, Adam J. and Kirk Plangger. "Social Media Strategy for Online Service Brands." Service Industries Journal, vol. 35, no. 10, July 2015, pp. 521-536. Amanda Caron

[edit] Fashion, Film, and Marketing

In the last decade, fashion film has become increasingly utilized to further extend fashion shows, the retail experience as well as the overall fashion brand to provide an immersive and layered form of media that has crossed over into digital spaces.

[edit] Articles

Díaz Soloaga, P. & García Guerrero, L. (2016). Fashion films as a new communication format to build fashion brands. Communication & Society 29(2), 45-61 Kiyosha Teixeira

Church Gibson, P. (2017). The fashion narratives of tom ford: Nocturnal animals and contemporary cinema. Fashion Theory, 21(6), 629-646. Kiyosha Teixeira

100 Years of the Fashion Film: Frameworks and Histories. By: Uhlirova, Marketa, Fashion Theory: The Journal of Dress, Body & Culture, 1362704X, Apr2013, Vol. 17, Issue 2 Kiyosha Teixeira

Khan, N. n. (2012). Cutting the Fashion Body: Why the Fashion Image Is No Longer Still. Fashion Theory: The Journal Of Dress, Body & Culture, 16(2), 235-249. Kiyosha Teixeira

[edit] Virtual Reality and Mental Health

Virtual Reality has been on the rise in popularity for gaming, but there are other uses that could help others with very serious matters. The articles discuss the use of virtual reality and how it can assist those with mental disorders.

By: Rachel Ruskoff (Student #: 6033849)

[edit] Articles

Powers, M. B., and P. M. G. Emmelkamp. "Virtual Reality Exposure Therapy for Anxiety Disorders: A Meta-Analysis." Journal of anxiety disorders 22.3 (2008): 561-9. Web. 24 Feb. 2018

Zeng, Nan, et al. “Virtual Reality Exercise for Anxiety and Depression: A Preliminary Review of Current Research in an Emerging Field.” MDPI, Multidisciplinary Digital Publishing Institute, 4 Mar. 2018, www.mdpi.com/2077-0383/7/3/42/htm.

Parsons, Thomas D. “Virtual Reality Exposure Therapy for Anxiety and Specific Phobias.” Semanticscholar.org, University of North Texas, USA, 2015

Perry BI, Singh S. A virtual reality: Technology impact on youth mental health. Indian J Soc Psychiatry 2016;32:222-6

[edit] Device Culture

By: Mia Mambella

[edit] Overview

As information and communication technologies are increasingly being integrated into society, it is important to understand why and to what effect. Device culture is a phrase used to summarize the phenomenon. The term device includes an electronic piece of equipment with single or multiple functions. Additionally, the term culture refers to the norms, behaviours and challenges that have stemmed from increased integration and use. Therefore device culture is an encompassing phrase which helps to focus the area of study.

[edit] Articles

The articles I examined cover four major areas of daily life:

[edit] Summary

Technology and devices are permeating most of our daily environmentsWithin certain work environments devices are reshaping labour economics and impacting both employer and employee satisfaction in a positive way. In domestic spaces, devices are automating manual actions or tasks and devices are converging multiple other home functions into a centralized area of control, allowing for an ease of access more efficiency. In terms of education, integrating handheld devices can allow for a more relevant connection to the increasingly technological world and can add higher levels of student engagement and student and teacher satisfaction. Finally, the idea that devices, or technology in general, exist within a good or bad binary is dispelled when social skills, impact, and status are assessed within younger age groups. This research shows that technology and device use duration is something that needs to be further researched and understood by the scientific community, as well as parents and guardians to prevent any unhealthy overuse and potential deviations from beneficial uses. My research shows that devices are providing new opportunities, benefits, and efficiency in daily life, contrary to many negative media portrayals of device culture.

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